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AMD Video Story of Collaborating with Ubisoft to Optimize Far Cry 6 for Radeon RX 6000
eighteen.eleven.2021 [14:45],
Konstantin Khodakovsky

AMD Continues the AMD Radeon RX 6000 Partner Showcase video cycle featuring games optimized for RDNA 2 architecture through collaboration with developers. We’ve already seen videos of DiRT 5, Godfall, World of Warcraft: Shadowlands and The Riftbreaker, and now the company has touched on Ubisoft’s Far Cry 6.

The video is rather short, but in it the senior 3D programmer of the game, Alexander Polishchuk, tells about the close cooperation with AMD, which is designed to make Far Cry 6 the most beautiful and exciting part of the series. Ubisoft says game takes full advantage of RDNA 2 and DirectX 12 Ultimate.

The game, for example, will be able to offer support for Contrast Adaptive Sharpening (CAS) from the AMD FidelityFX suite. The technology helps to improve image quality by achieving increased clarity with minimal artifacts, eliminating the loss of detail after applying Temporal Anti-Aliasing (TAA) technology.

Also, through the DirectX Raytracing API, the shooter has acquired support for effects based on hardware ray tracing. Unfortunately, the developers do not go into details yet, but support for the Hybrid SSR technology is declared, that is, realistic reflections. Until now, none of the games participating in the affiliate program could boast of reflections based on tracing – “rays” were used only for shadows.

Far Cry 6 also supports Variable Rate Shading 2 (VRS), which is designed to save graphics card resources and, as a result, improve performance. The technology allows you to reduce the load when rendering peripheral objects, insignificant areas or fast-moving parts of the scene, while maintaining detail where it is most needed. Sometimes, judging by the video, this allows the game to produce twice the number of frames compared to the non-VRS mode.

Finally, support for AMD FreeSync Premium Pro is announced – that is, image output in HDR and compatibility with displays certified for output with frame sync, precise brightness control and an extended color range. Asynchronous computation support will allow graphics cards to perform graphics and computational workloads at the same time. This capability enables efficient resource allocation and increases frame rates. According to the developers, the Radeon RX 6000 accelerators with 16 GB of GDDR6 memory and a high-speed 128 MB Infinity Cache buffer allow you to execute the shooter at maximum settings and at high frame rates.

Far Cry 6 launch date was announced in parallel with the official announcement of the project. The shooter was planned to be released on February 18, 2021 on PC, consoles of the current and next generations. Ubisoft even started accepting pre-orders, but apparently decided to change its plans: due to quarantine measures, the shooter will be released in the next fiscal year, like Tom Clancy’s Rainbow Six Quarantine.