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Video Highlights of Ray Tracing, VRS and Other AMD Technologies in The Riftbreaker
13.eleven.2021 [11:00],
Konstantin Khodakovsky

AMD in the AMD Radeon RX 6000 Partner Showcase video series continues to highlight games that have received optimizations for RDNA 2 thanks to the company’s collaboration with developers. We’ve already seen videos about DiRT 5, Godfall and World of Warcraft: Shadowlands, and Episode 4 is dedicated to The Riftbreaker from EXOR Studios.

Studio co-founder and CEO Pawel Lekki noted that working with the RDNA 2 architecture allowed developers to optimize the game for both PCs with Radeon RX 6000 and new consoles. The game, thanks to cooperation with AMD, has received a number of the latest DirectX 12 Ultimate technologies.

For example, through the DirectX Raytracing API, the action movie acquired support for dynamic shadows based on hardware ray tracing. They look pretty good and enrich the picture. The environment in the game is completely destructible, so baked lighting cannot be used there, and real-time ray tracing is a great solution. Shadows look especially impressive with bright and fast moving lights.

In addition, a ray-traced Ambient Occlusion shading model was applied. It is a sophisticated algorithm that simulates soft shadows from global illumination by simulating darkness perceived at the corners and intersections of meshes, creases and crevices where ambient light is obstructed or blocked. This made the picture more realistic.

The game also supports Variable Rate Shading 2 (VRS), which is designed to save graphics card resources and, as a result, improve performance. The technology allows you to reduce the load when rendering peripheral objects, insignificant areas or fast-moving parts of the scene, while maintaining detail where it is most needed. Sometimes this, judging by the video, allows the game to produce twice the number of frames compared to the mode without VRS.

Also, The Riftbreaker has acquired support for Contrast Adaptive Sharpening (CAS) technology from the AMD FidelityFX set. It helps to improve image quality by achieving increased clarity with minimal artifacts, eliminating the loss of detail after applying Temporal Anti-Aliasing (TAA) technology.

The Riftbreaker Coming To PC, PlayStation 4 & Xbox One In 2021. Steam already has a demo of this action movie with construction, base defense and role-playing elements. Russian language promised in the form of subtitles.